Welcome to the official launch of Land of Gaming! Though we have published several gaming reviews in the past, today see’s the Land of Technology site launch into a new area which we hope you will all enjoy reading, console gaming.
The first ever Land of Gaming review is sponsored by Flubit where you can Save £££s off all video games, consoles, computers and anything else you buy online with flubit.com, simply find the cheapest price online, enter the URL and flubit.com will create an even cheaper private offer, just for you.
On to the review then, our first game review is for God of War: Ascension on the PS3 which is the latest instalment of the God of War series which follows on from God of War III (we won’t count the PSP release of Ghost of Sparta).
- Release Date: March 15th 2013
- Publisher: Sony Computer Entertainment
- Developer: SCE Santa Monica Studio (Sony Santa Monica)
- Genre: Third Person Action-Adventure
- Price: 39.99 (The Flubit price was £36.31 including delivery saving you 10%)
It’s worth pointing out from the very start that whilst I enjoy gaming, I certainly would never class myself as a “gamer”, we have Chris Summerfield for that job, though that said, when Flubit asked me to review this game I jumped at the chance, it’s been a long time since I played a game of this nature and for the past 2 years I have been stuck with roleplaying or simulation games (yeah I’m that geek).
Unlike most gaming reviews, I won’t be looking at the entire game story but more on the playing side of things for the average player.
The initial intro to the game. before getting to any menu system to start playing, is long. To be honest I was looking for a skip button the whole time, being a pretty impatient guy, but also because I was already aware of the background to the story having read about it on the official website prior to release.
Having arrived at the main menu after some screen setup steps, there were options to start a single player game, view the options or Play The Last of Us Demo which is included with the game. It’s worth pointing out that this game is also the first in the series to feature an 8 player online mode though despite being advised this could be enabled in the options menu, I am yet to find out how and where I do this (perhaps I may be dumb).
I decided to play the game in easy mode (like most new players would), we’ll find out later on in the review id this was the right or wrong move.
This game starts off in a sequence named Prison of the Damned and this is where you first take control of Kratos and are introduced to Megaera who makes up one half of the Furies (three sisters).
One of the first things I noticed about the game was just how dark it was, admittedly being set in a time period where gods and creatures roamed the earth this was to be expected but for me this was a little off putting having never really played any of the games in this series before.
In terms of characters and story lines I can’t fault Sony, they put a lot of time and effort into both of these areas and it’s clear from the very offset that the story is built up for a long battle and the need for upgrading weapons.
Even though the story lines and characters were very well done, I found that the graphics on the characters were really lacklustre and could have been doing with a lot more work. A lot of the creatures that you battle against simply look like they walked straight out of a PS2 game based on their finesse though in fairness, they don’t last long enough on screen for that really to matter.
The one great thing about the game, was the fact that it made you think a lot, though not clear in the very beginning and the first few chapters, it later became apparent that lit up chests were the key to a lot of Kratos’s character development and often these chests were in hard to reach areas or areas that require the use of logic to pass such as a huge grinding wheel in a chapter named The Village of Kirra (chapter 5) which required you to pull three chains in a certain order to be able to rush back and open the chests that were at an unreachable point only accessible through the wheel blockers being out.
As I progressed through the levels I noticed something strange as I got to the end of the level titled The Cistern which was that the game, all too often, had a complete under use of the dual shock controller in areas where it could be over used and infact in one key sequence where Kratos rides a python through mountains and often crashing into ice which seemed to have no use of the dual shock at all.
Besides the fact that the game characters lacked a lot of finesse and the dual shock was used incorrectly for the game I would 100% recommend the game. Having never played a game in this series I thoroughly enjoyed it and was surprised to find myself sitting up till 3am on a Saturday night just to play a game again. In honesty this game has re-ignited my love for gaming and going back to something I said at the offset of the review, did I regret setting the game to easy? The answer to that is simple a resounding yes! The game play was far too quick on easy, even for me as a novice or even below the novice level, within about 4 hours I was already 1/3 of the way through the game which for me is far too quick for a game that I spend the best part of £40 on.
[Images via IGN and Sony]